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Aquatic Games

Caveat:
Some videos need improvement and
some videos are on land--
in the water will be added when that opportunity is available :)

Click on game Title to view complete game description
Title
Image
Objective
FMS
Omnikin Chain Tag

For a chain of people to capture all the players.

  • Locomotor

  • Run

Octopus and Seaweed

For players not to get tagged by an Octopus or seaweed

  • Locomotor

  • Dodge

  • Run

Omnikin Lobster Tag

To not get caught by the lobster

  • Locomotor

    • Dodge​

    • Run

Omnikin Lobster Catchers

To not get caught by the Lobster Catcher

  • Locomotor

    • Dodge​

    • Run

Omnikin All It Tag
  • For players to try not to get tagged by a ball and to tag other players with the ball.

  • Manipulative Send

  • Throw

Omnikin Tag with a Ball Between Players

To not be tagged by an It while keeping a ball between pairs of players

  • Locomotor

  • Balance

Back to Back Tag

To not be tagged by an It while keeping a ball between pairs of players' backs

  • Locomotor

  • Balance

Omnikin Volleyball

To successfully hit a ball over the net so that opponents cannot return it.

  • Manipulative Send

    • Strike​

Volleyball Rebound

To successfully hit a ball over the net so that opponents cannot return it.

  • Manipulative Send

    • Strike​

A Round and A Round

To try and get a ball to travel around two people as many times as possible in one minute.

  • Manipulative Send

  • Give

Omnikin Water Polo

To shot a Fit ball into your opponent's net.

  • Locomotor

    • Run

    • Dodge

  • Manipulative Send

    • Throw

  • Manipulative Receive

    • Catch

Omnikin Ultimate

To touch a Fit ball against the pool deck or tube.

  • Locomotor

    • Run

    • Dodge

  • Manipulative Send

    • Throw

  • Manipulative Receive

    • Catch

Knock Large Ball Over a Line

For two teams to throw balls at a larger ball to move it over their opponent's endline.

  • Manipulative Send

  • Throw

Keep Ball From Middle Players
  • To have a circle of players pass a ball to each other and keep it away from being touched by a middle player, or having the ball carrier touched by a middle player.

  • Manipulative Receive

  • Catch

  • Manipualative Send

  • Throw

Keep Away Most Consecutive Passes
  • Teams attempt to keep the ball away from the other team and make as many consecutive passes as possible.

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Catch

Keep Ball Up with Rebounders

To count how many times a ball can be rebounded of balls held by players.

  • Manipulative Retain

  • Bounce

Omnikin Tube Race

Players race while laying on a tube from one end of the playing area to the other end.

  • Locomotor

  • Paddle

No Rules Pool Basketball

For each team to score baskets inside the inner tube with friendly no-rules.

  • Manipulative Send

    • Throw

  • Manipulative Receive

    • Catch

Noodlette Pop Race

To complete a course as quickly as possible by squeezing and popping a Noodlette towards a finish line.

  • Manipulative Send

  • Throw

Noodlette Throw Race

To complete a course as quickly as possible by throwing a Noodlette towards a finish line.

  • Manipulative Send

  • Throw

Omnikin Jog Toss

To run around the playing area and toss (to the player behind) and catch a ball (from the player in front) without dropping it

  • Manipulative Send

    • Throw

  • Manipulative Receive​

    • Catch​

Omnikin Jog Toss Second Player

To run around the playing area and toss (to the player behind) and catch a ball (from the second player in front) without dropping it

  • Manipulative Send

    • Throw

  • Manipulative Receive​

    • Catch​

Crazy 8 Dribble

To complete five laps of the figure-eight course as quickly as possible

  • Locomotor

  • Run

  • Manipulative Retain

  • Dribble

Crazy 8 Dribble with Knockaways

To complete five laps of the figure-eight course as quickly as possible, and protect your ball from being knocked away.

  • Locomotor

  • Run

  • Manipulative Retain

  • Dribble

You Fo Without Sticks in Water

To successfully score a point by touching the other side or a tube while catching the You Fo ring.

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Catch

Tower Building

A relay to get noodlettes (or pieces of pool noodle) and build the highest free-standing tower possible

  • Locomotor 

  • Run

Chop Sticks Get Most Noodlettes

A relay to get the most noodlettes (or pieces of pool noodle) with the use of two pool noodles

  • Locomotor 

  • Run

Crazy Eight Dribble Walking/Swimming

To complete five laps of the figure-eight course as quickly as possible, and protect your ball from being knocked away.

  • Locomotor

  • Run

  • Swim

  • Manipulative Retain

  • Dribble

Markers and Taggers in Fours

For a groups of four players to mark another group of four players and attempt to walk and tag the other group.

  • Locomotor

  • Walk

Markers and Taggers in Pairs

For a pair of players to mark another pair of players and attempt to walk and tag the other pair.

  • Locomotor

  • Walk

123 Woo

Two players try and master the numbers and movements in sequence.

  • Non-Locomotor

  • Squat

  • Jump

All IT Tag with More Partners

Be the last players not doing jumping jacks

  • Locomotor

    • Dodge

    • Run

All IT Tag with a partner

Be the last players not doing jumping jacks

  • Locomotor

    • Dodge

    • Run

Alternate Player Headers

To count how many consecutive headers can be accomplished.

  • Manipulative Retain

  • Heading

Omnikin Headers

To determine how many consecutive headers can be accomplished.

  • Manipulative Retain

  • Heading

Pass to Same Player and Run

To effectively pass the ball to the desired positions without letting the ball touch the water; and then run quickly to get in position.

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Catch

Ball Hug

To take a ball away from an opponent or force an opponent to move his feet

  • Locomotor

    • Pull​

Noodle Volleyball

To get as many balloons as possible to land on the floor inside the opponent’s court within 2 minutes.

  • Manipulative Send

    • Strike​

Snag Race

For one player to snag a partner's ball and run back over an endline without getting tagged.

  • Locomotor

  • Run

Fish Taco Tag

Players run in the water in an effort not to get tagged by the IT holding a fish taco that is IT.

  • Locomotor

  • Run

NoodlettesTag

Players attempt to hit others with noodlettes and avoiding getting hit themselves.

  • Locomotor

  • Dodge

Fish Taco Tag

Players run in the water in an effort not to get tagged by the IT holding a fish taco that is IT.

  • Locomotor

  • Run

Snag Race

For one player to snag a partner's ball and run back over an endline without getting tagged.

  • Locomotor

  • Run

Noodle Volleyball

To get as many balloons as possible to land on the floor inside the opponent’s court within 2 minutes.

  • Manipulative Send

    • Strike​

Ball Hug

To take a ball away from an opponent or force an opponent to move his feet

  • Locomotor

    • Pull​

Pass to Same Player and Run

To effectively pass the ball to the desired positions without letting the ball touch the water; and then run quickly to get in position.

  • Manipulative Send

  • Throw

  • Manipulative Receive

  • Catch

Omnikin Headers

To determine how many consecutive headers can be accomplished.

  • Manipulative Retain

  • Heading

Alternate Player Headers

To count how many consecutive headers can be accomplished.

  • Manipulative Retain

  • Heading

All IT Tag with a partner

Be the last players not doing jumping jacks

  • Locomotor

    • Dodge

    • Run

All IT Tag with More Partners

Be the last players not doing jumping jacks

  • Locomotor

    • Dodge

    • Run

123 Woo

Two players try and master the numbers and movements in sequence.

  • Non-Locomotor

  • Squat

  • Jump

Markers and Taggers in Pairs

For a pair of players to mark another pair of players and attempt to walk and tag the other pair.

  • Locomotor

  • Walk

Markers and Taggers in Fours

For a groups of four players to mark another group of four players and attempt to walk and tag the other group.

  • Locomotor

  • Walk

Crazy Eight Dribble Walking/Swimming

To complete five laps of the figure-eight course as quickly as possible, and protect your ball from being knocked away.

  • Locomotor

  • Run

  • Swim

  • Manipulative Retain

  • Dribble

Volcano

For players inside two tubes keep all the pool noodles out of their tubes.

  • Manipulative Send

  • Throw

Pool Noodle Float

To calmly lay on a bed of pool noodles and be pulled around the pool.

  • Non-Locomotor

  • Lying

Tube Tunnel Challenge

For players to count how many times they can move from one upright tube to the next...

  • Locomotor

  • Crawl

Pool Basketball

For each team to score baskets inside the inner tube.

  • Manipulative Send

    • Throw

  • Manipulative Receive

    • Catch

Pool Keep Ball Up
  • For teams to get as many consecutive passes as possible.

  • Manipulative Send

  • Setting

Pop Catch

To catch a ball popping out from the water.

  • Locomotor Receive

  • Catch

Move the Tubes

To successfully move your team down the length of the pool while staying on top of the tubes.

Questions or comments? 
Please contact Dr. John Byl at:

JOHNBYL50@gmail.com
 (905) 923-0938

212 Stonehenge Drive, Unit 50
Ancaster, Ontario
L9K 1N4
Canada

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