Beach, Bridge, and Boats 2 Player Tag
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-Objective:
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To successfully negotiate the different spaces.
-Fundamental Movement Skills:
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Locomotor
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Dodge
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Gallop
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Leap
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Run
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Skip
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-Equipment List:
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4-6 hula hoops (2 per lake)
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Markers to define lakes
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One ball per two taggers--then 3-4 more balls as the number of taggers increase.
-Equipment Link:
-Setting Up:
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Define a space (could be a volleyball court).
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Identify, with the poly spots, two rectangles (about two steps wide) within that space that are water, and place three hula hoops in each (touching the edge of the shore).
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Players are in a scattered formation around the playing area.
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One pair of players is designated as the taggers, and they are given a ball to share and use to tag players.
-Instructions:
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Self Regulation: Move through beach and bridge and boat
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Using different types of specified methods of locomotion players more about the playing area—if they go in the hoops (boats) they shuffle to the other side.
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Locomotion might include: Skipping, Jumping, Hopping, Galloping…
-Questions & Notes:
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Questions for understanding:
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How do we best determine when we can use a boat?
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How do we avoid bumping into others?
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How do taggers most effectively tag another player?
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Ho do other players most effectively avoid getting tagged?
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With thanks For Gord Zubcyk for this idea.